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Full list of words from this list:

  1. virtual
    existing in essence or effect though not in actual fact
    Community is the ‘killer app’ missing from virtual reality
  2. impressive
    producing a strong effect
    Although VR still has kinks (including motion sickness for many users), it's impressive how well even these first-generation consumer products convey what researchers call "presence," the feeling of truly being transported somewhere else.
  3. consumer
    a person who uses goods or services
    Although VR still has kinks (including motion sickness for many users), it's impressive how well even these first-generation consumer products convey what researchers call "presence," the feeling of truly being transported somewhere else.
  4. product
    a commodity offered for sale
    Although VR still has kinks (including motion sickness for many users), it's impressive how well even these first-generation consumer products convey what researchers call "presence," the feeling of truly being transported somewhere else.
  5. convey
    transmit or serve as the medium for transmission
    Although VR still has kinks (including motion sickness for many users), it's impressive how well even these first-generation consumer products convey what researchers call "presence," the feeling of truly being transported somewhere else.
  6. presence
    the impression that something exists in a specified place
    Although VR still has kinks (including motion sickness for many users), it's impressive how well even these first-generation consumer products convey what researchers call "presence," the feeling of truly being transported somewhere else.
  7. enable
    provide the means to perform some task
    What I consistently find is that the social aspect of a new technology — how it enables, restricts or encourages us to connect with each other — matters more than just about everything else.
  8. laser
    an optical device that produces an intense beam of light
    When people get together in online games they may fight dragons or shoot lasers — but they are being entertained primarily by the other players.
  9. primarily
    for the most part
    When people get together in online games they may fight dragons or shoot lasers — but they are being entertained primarily by the other players.
  10. blog
    an online journal where people post about their experiences
    Even single-player titles beg to be talked about with others, so chat rooms, blogs and podcasts pop up around them.
  11. genre
    a kind of literary or artistic work
    You can find better graphics and better stories in their genres, but they aren't as much fun.
  12. species
    taxonomic group whose members can interbreed
    As a species, we're still basically social monkeys.
  13. restless
    lacking physical or mental ease
    Without others, we grow bored, restless, frustrated and sad.
  14. solitary
    single and isolated from others
    There's a reason that solitary confinement is such cruel punishment.
  15. confinement
    the state of being enclosed
    There's a reason that solitary confinement is such cruel punishment.
  16. emerge
    come out into view, as from concealment
    So as new technologies emerge, the central question to ask is this: Does it help us enjoy one another, or get in the way?
  17. precisely
    in a sharply exact manner
    And of course you can look on any street and see the opposite result with smartphones, which nearly 70% of us now carry with us everywhere, precisely because they allow us to connect to each other so easily.
  18. compensate
    make amends for
    As I look out on the early VR landscape, I see very few developers making social VR spaces to compensate for those isolating headsets.
  19. isolate
    place or set apart
    As I look out on the early VR landscape, I see very few developers making social VR spaces to compensate for those isolating headsets.
  20. integral
    existing as an essential constituent or characteristic
    Long-term, I'm not hopeful that the technology will become integral to our daily lives because the device isn't fundamentally social.
  21. fundamental
    serving as an essential component
    Long-term, I'm not hopeful that the technology will become integral to our daily lives because the device isn't fundamentally social.
  22. vibrant
    vigorous and animated
    I expect VR to be a lasting and vibrant, but ultimately very niche technology.
  23. animated
    having life or vigor or spirit
    I walked around Chinatown during the "Pokémon Go" boom and about every fourth person was hunting the animated creatures through his smartphone camera.
  24. giddy
    lacking seriousness; given to frivolity
    They were outside, often playing with friends, and giddy.
  25. mainstream
    the prevailing current of thought
    That looked to me like the start of something exciting, something that can be mainstream.
Created on Sun Mar 03 20:28:59 EST 2019 (updated Mon Aug 26 09:50:40 EDT 2019)

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